Choose Single keys to hear each strike and rebound, or compare the running paces. Then choose a pack. Each four-second preview ends with a deeper long-key strike. Switch packs or stop at any time.
Choose a pack to hear four seconds at this pace.
The six packs
| Pack | What it sounds like | Unlock |
|---|---|---|
| Creamy | soft, rounded strikes from smooth linear keys | free from the start |
| Tactile | a firmer, crisper attack with a short bump | free from the start |
| Clicky | the bright click of blue switches | free from the start |
| Typewriter | a metallic ring over every strike | 5 trophies |
| Jelly | a springy, bouncy pop | 25 trophies |
| Glass | a clear, glassy chime | your first rebirth |
You can hear every pack here before you earn it. In the game, open Menu → Wardrobe and choose an available sound to equip it; a four-second running sample plays so you can check it.
Creamy, thocky or clicky?
Keyboard fans describe switch sounds with a few words. Creamy means smooth and soft, with no rattle. Thocky means deep and low, like a muffled knock. Clicky means bright and sharp, with a separate click on every press. Creamy is the softest and deepest of our packs, Clicky is the brightest, and Tactile sits between them with a firmer edge.
Linear, tactile or clicky?
Real mechanical keyboards come in three main families. Linear switches travel straight down with nothing in the way, so they sound smooth and muted. Tactile switches have a small bump you can feel halfway down, which adds a sharper attack. Clicky switches add a separate click on top of the bump, the loudest and brightest of the three. The three free packs follow those families, and the earned packs reshape them with metal, spring and glass.
How the sounds work
The packs are built from recordings of real keyboards, released free for anyone to use, then edited into short strikes and rebounds and balanced by us. Each step plays its own strike, picked from several variants, so a long run never turns into a repeating loop. Running faster brings the strikes closer together without changing their pitch, and big keys like the spacebar have their own deeper sound. Off the keys, on the wooden desk at base, your steps turn soft and muffled. Gate smashes, boosts and other events use separate effect sounds.
Balance the sound
Settings has separate volume controls for footsteps and for effects, plus a master volume, so you can keep the keyboard loud and the effects quiet, or the other way round. The mute button mutes everything at once, which is handy in a classroom. Credits and licences identify the CC0 recording sources, original audio work and libraries behind every pack.